Heart Attackers
Heart Attackers is a simple and short turn-based game made for the Godot Wild Jam #30.
You must get closer to the enemies to attack them, as well as dodge their attacks when they're about to perform them.
Unfortunately, I wasn't able to deliver it on time. But I still wanted to publish it, so here it is.
Comments
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Google Translate: It's a good game, it feels a bit slow due to the pauses that occur between movements, but the relaxing music accompanies those pauses well.
I think the special effects are too garish for the leisurely style of the game.
I saw that a small cosmetic bug occurs when killing an enemy that was selected. This is that, when the enemy disappears, the attack area is marked on the screen until a new enemy is selected.
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Texto Original: Es un buen juego, se siente un poco lento por las pausas que se producen entre movimiento y movimiento, pero la música relajante acompaña esas pausas bien.
Creo que los efectos especiales son demasiado estridentes para el estilo pausado del juego.
Vi que se produce un pequeño bug estético al momento de matar un enemigo que estaba seleccionado. Esto es que, al momento de desaparecer el enemigo, el área de ataque queda marcado en la pantalla hasta que se selecciona un nuevo enemigo.